Base color
Model & settings
Image simulation
Upload JPG/PNG (max 1200×1200). Simulated canvas
next to original.
Research notes
Presbyopia simulation models progressive near vision loss from crystalline
lens stiffening (reduced accommodation): near blur (Gaussian defocus at near focal
distances), contrast sensitivity reduction at high spatial frequencies, and combined
mixed-mode effects. Far vision is preserved; the simulator focuses on near-distance
visual degradation using severity as a proxy for age-related amplitude loss.
Swatches — Reference vs Presbyopia
Reference
HEX: — • RGB: — • xy: —
Simulated
HEX: — • RGB: — • xy: —
ΔE (CIE76)
—
ΔE (CIEDE2000)
—
Deep preview
Reference
Simulated
Chromaticity (CIE xy)
Presbyopia chromaticity axis (toward D65)
Image simulation
Original
Presbyopia simulated
Multi-condition comparison
5
Clinical notes: Presbyopia does not directly cause color vision deficiency;
cone weights are near-unity. The slight S-cone reduction (w_S=0.95) reflects reduced
short-wave transmission through the yellowing crystalline lens with age (lens
brunescence precursor). These settings approximate minor spectral changes; they are
simplified and intended for research/preview only.
Model assumptions & limits
- This model operates in sRGB; blur is approximated by Gaussian convolution.
- Severity curves are heuristic and do not replace clinical refraction measurements.
- ΔE and chromaticity measures depend on display calibration and profile.